Magic

Magic
Each magical user may use as much magic as they wish. Though the more they focus on a single type, the stronger that type will be.

Buff
- Apply a magical buff to you or friends

- Ex: Fire status applied to weapons

Debuff
- Apply a magical debuff to enemies

- Ex: Burn status to enemies

Offense - Far
- Cast far ranged magical spells to harm enemies

- Ex: Fire ball

Offense - Close
- Cast close ranged magical spells to harm enemies

- Ex: Fire wall

Trap
- Place magical runes on any surface, proximity to enemy activates

- Ex: Fire rune

Elements
Fire

Frost

Spark

Earth

Dark

Light

Level
Magic levels in one of these categories as it is used

Different spells and the way they are used will change what attributes are leveled

Elemental effect
- Changes the chance of the element damaging more as the tier percentage rises

Power
- Changes the damage output of spells as the tier percentage rises

Mana usage
- Changes the amount of mana used when casting as the tier percentage rises

Cast time
- Changes how long it takes to cast spells as the tier percentage rises